Raytraced Shadows VS Shadow Maps
Ian Firth, IanFirthDC@aol.com
I have finally given up on raytraced shadows. They take way too long
and are too sharp (unless overlapped with another) edged. I have sinced
switched to shadow maps only, but still raytrace for reflections. My render
times have dramatically decreased, and the shadow maps actually look better
for Indeo AVI's aimed at CDROM playback. Since my current project needs
450MB of compressed (5gig uncompressed) animation and artwork before completion
(which spends on average 1 minute per frame in Premiere), this is enabling
me to meet my Summer deadline.
Your mileage may vary, but all might look into this as an option to
speed render times.
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